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LEVEL 2: HOW IS A VIDEO GAME BORN?

OBJETIVES

In this level, we will look at the basic and specific concepts of localization applied to the video game industry. After refining our knowledge about the localization process in general, we will analyze the specific characteristics of video games and the corresponding types of text.

PROGRAM

Historical-artistic models in the world of video games

Introduction to video game localization

Types of texts and products to be localized