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LEVEL 5: THE SUBTITLING AND DUBBING PHASE

OBJETIVES

This level will focus on the general and specific aspects of the subtitling and dubbing phase for video games. Students will work with the processes, translatable elements and necessary competences, adapting them to the limitations and components of each platform and product. Additionally, students will develop specific subtitling competences specifically applied to the sector and video game sector protocols.

PROGRAM

Dubbing in video games

Subtitling in video games